Here’s another promo piece I put together for Super Motherload to give away at our GDC Play booth this week! Come test out our labour of love and we’ll give you free stuff — posters, postcards, there’s even a few t-shirts if you’re really lucky!
I’ve been having way too much fun creating these illustrations. This one was inspired by old cutaway technical illustrations, something you might see in an old Popular Mechanics magazine (check out google’s archive here — incredible!).
See you in San Fran!
This past week at work has been really great, I’ve been working on promotional material for Super Motherload and put together this image for a poster which we’ll be giving away at our GDC Play booth at the end of March in San Francisco!
Overall, I’ve had a lot of fun with this one (and a few really late nights) the theme of the game is so much fun to work with by drawing from the iconic shapes that we’ve been creating for the past couple of years with this game. I wanted to imply a hybrid of a communist poster mixed with a 60s b-movie adventure poster to fit within the theme.
Super Motherload is not yet released, though we’re committed to releasing on PSN and, if all goes well, Steam. You can help make that a reality by voting for Super Motherload on Steam Greenlight.
I may post some process images in the days to come, so check back in a bit!
Sometimes I only get one good drawing out of a session… and I’m cool with that. For most of the other poses I was experimenting with gouache and failing hard! I’m going to need to do a few studies to get a handle on the medium before I attempt that again I think.
I found this sketch on my computer from over three years ago that I totally don’t remember drawing. I actually quite like how I rendered her face! Who knew there was a time when I actually drew things in colour!